Abstract Art → Rob Pardo, the lead designer of World of Warcraft
Rob Pardo (born June 9, 1971) is Executive Vice President of Game Design at Blizzard Entertainment. Previously he was the lead designer of World of Warcraft. In 2006, he was named by Time Magazine as one of the 100 most influential people in the world.Rob Pardo has been credited on the following games:
Lead Designer
* World of Warcraft: Wrath of the Lich King
* World of Warcraft: The Burning Crusade
* World of Warcraft >> Sell Wow Accounts
* Warcraft III: The Frozen Throne
* Warcraft III: Reign of Chaos
* StarCraft: Brood War
Designer
* Diablo II
* Warcraft II: Battle.net Edition >> WoW Accounts for Sale
* StarCraft
Rob led the team that designed World of Warcraft, which involved generating from scratch history, geography, anthropology and ecology of a fully realized fantasy world spread over two continents. The game’s 6 million fee-paying players can slay monsters, go on quests and even perform everyday tasks like fishing, cooking and tailoring. If World of Warcraft—aficionados call it just WoW—gets any more popular, it may be up for a seat in the U.N.
Pardo didn’t invent this kind of game (which enthusiasts refer to as “massively multiplayer”); he merely perfected it. It takes an obsessive mind to make sure there’s something interesting going on everywhere in an entire world, all the time, for both newbies and veteran players. If anything, he’s almost too good: some players have a tendency to confuse their virtual lives with their real ones. WoW is so addictive that among gamers, it’s known by the nickname Warcrack.















